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Plugin Development

After you've designed your plugin loader, it's time to write plugins.

Plugins can load the following content:

  • C# code
  • Custom WinUI controls (Page/UserControl)
  • Custom resource dictionaries (ResourceDictionary)
  • Resource files (Assets)
  • i18n (Resw)

However, due to WinUI limitations, we need to follow some rules:

This project also provides convenient features: